![]() ![]() Essentially, Polyphony takes so long to develop their games, and paid so little attention to the rest of the industry, that they’re now unintentionally playing catch-up. Everything that Gran Turismo 7 is currently boasting as revolutionary features for the genre. Forza put a heavy emphasis on simulation, on automotive culture, car parts, but it always made sure to take newcomers into account with various difficulty settings, customizable physics, tuning, and most importantly, a crap ton of side content meant to introduce and educate people about the history of the automotive industry. Why am I talking so much about Forza in a GT7 review? Well, the answer is simple: those games pushed the boundaries of how a racing simulator should look, feel and play in this day and age. And the freaking mandatory driving schools. I’m not even taking the Horizon spinoffs into account, either. Forza Motorsport is en route to receive its eight iteration, considering its first game was released years after the first Gran Turismo. As previously mentioned, Polyphony took nine years to develop a sequel to Gran Turismo 6. The franchise would eventually take GT‘s place on the top of the food chain due to its more accessible nature and more frequent release schedule. That game featured the same focus on racing simulation as Gran Turismo did, but with more customizable controls and physics, as well as plenty of “pick up and play” modes to appeal to a wider audience. That used to be the rule: GT was the undisputed king to rule the entire racing landscape… until Forza Motorsport arrived back in the early 2000s. Car marques go as far as come up with brand new concept models solely for the game. Every single brand in the industry begs to show up in a billboard. Race drivers occasionally show up as guest avatars. People preorder these games way in advance. Given the fact its director and main developer is an actual racing driver with a ton of clout in the automotive industry as a whole, every single mainline release feels like an event. Gran Turismo has always been seen as the more “tasteful” of the racing simulators. Driving a Honda Fit with a DualSense shouldn’t feel harder than driving a Honda Fit in real life.
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